Microsoft to detail DirectX 12 at GDC
The next major version of Microsoft's DirectX API will be unveiled at GDC 2014 on March 20.
DirectX 12 will be detailed by Anuj Gosalia, development manager for graphics at Microsoft, in a sponsored session titled "DirectX: Evolving Microsoft's Graphics Platform."
The official GDC website offers the following description of that talk:
For nearly 20 years, DirectX has been the platform used by game developers to create the fastest, most visually impressive games on the planet. However, you asked us to do more. You asked us to bring you even closer to the metal and to do so on an unparalleled assortment of hardware. You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console. Come learn our plans to deliver.
Microsoft has another session, to be given by Windows Graphics development lead Max McMullen, that focuses on "Direct3D Futures."